Sunday, December 23, 2007

Time to pack! Home I go!


wow.... that's a couple of long days - here is the model so far - I just attached the head for kicks - the neck isn't positioned properly at all and the meshes aren't even sewn together. I just wanted to see them side by side.

Also - it is officially time for me to do some cleaning, and powerpacking so that I can catch the bus tomorrow... I... really hope they let me take my guitar with me... I don't know what I would do without it.

Unless I decide not to sleep for the 2 hours or so that I have to sleep - this will be my last post for a couple of weeks as I am heading home. I should still be drawing though - so hopefully I will have some new layouts by the time I get back.

oooh - and by the way - check out how all of the squares flow on the model... I'm so proud.. soo.. soo proud that it is working! The pecs flow into the deltoids and then follow down the back into the trapezius, which then circles around and flows around a plane on the bum and back up the other side. There's some other smaller stuff -but that is the main attraction as far as I'm concerned, as I planned it, and executed it completely on my own without any kind of tutorial help *while I was doing it. I still spent hours, and hours studying tutorials beforehand until I *think I got the jist of it. adios!

Friday, December 21, 2007

En Guarde!






heeey!

been a while since I posted, but i've been working diligently every day. here is a HUGE update on the work that I have been doing on the Character Design for Maya. He now has a name - Darek. a personality too - but I'm tired and lazy, and it's going to be a long night - so I'll just post something nice to look at. by the way - just like 5 minutes after doing this, I adjusted the chin, and it looks like 10 million times better. I hate myself for jumping the gun.

Tuesday, December 18, 2007

Maya Modelling







Alright so I've set up this really sweet world that I don't want to talk about too much until I set up more so that I save the surprise for later. In any case - it's being built around a character that I am designing for my portfolio - and here are some of the more successful sketches. wow I am tired.

Friday, December 14, 2007

American McGee - here I come



alright so another update although there is still much night left to go. or rather a whole new day... I guess at 6am it's pretty much morning. or at least early enough for me to associate it with not wanting to wake up. Fortunately for me, I am still awake.

Anyways - I finished the second layout that I started last night, and as a warm-up, I tossed out another potential character Design for the 3D modelling project that I'm undertaking. I'm going to keep working on that as the night goes on - but I'm so proud of this layout that I wanted to post it. plus techincally I haven't been posting daily unless I post this today - so there is some motivation there too.

And wow - my dream would be for the likes of American McGee, Ken Wong, or Norman Felchle to pop onto my blog and critique this. it's still technically night so I can dream. I might submit it as fanart on the American McGee forum.... maybe it would get noticed? who knows - if not then at least it's a new audience of people, and a new source of ideas.

Thursday, December 13, 2007

Yesterday's work



this isn't everything, but I seriously have to get to work so these are the two major portfolio assignments that I was working on last night. I'm very happy with both so far!

Wednesday, December 12, 2007

... Knees and Toes... or feet, rather

alright - so two nights of sketching in a row - two nights of prioritizing learning to conciousness in class - but I really do believe that this is helping me a lot. Also, it means that I get to put a delightfully blue streak across the date today which means two days that I have drawn for myself in a row. How long can I continue this hot streak? (ungh - and how much time can I spend uploading this stuff to like 3 different sites in the hopes of getting feedback).

Will

Tuesday, December 11, 2007

Babes, and Boba Fett




Well, it's been a long time - but while I was tossing my leica reel together tonight and talking to Gus, I started thinking about potentially working in the comic book industry. it sounds nice... I mean it's still sequential art, and I get to spend loads of time on each drawing making it exactly how I want it to be. Sounds awesome right? Plus appariently Dark Horse takes on a lot of new talent - which is awesome because they are the label that does all the star wars comics. ha. yeah

anyways here is just some stuff I felt like sketching. pretty much whatever really.

Sunday, December 9, 2007

Grab the corkscrew, pop 'er open, and celebrate my first comission ever over a most deliciously refreshing glass of bubble tea



YESSS!!

Today is a good day. First off, I'm posting the comission that I did for Up Front: A free indie magazine in ottawa. Check it out here:

www.upfrontottawa.com


Anyways this is the cover of the magazine - and here is to hoping I can pick up some more jobs like that one!

There is also a chance that I might be able to finish compositing this hell-spawn of a scene TONIGHT - which would be amazing, and it would definately mean an update soon. Hahaha I never thought animating a 28 frame animation would have taken this colossal of an effort.

Tuesday, December 4, 2007

Cats, Cousins, and Cops



It's been a good while since I've posted anything. I should probably stop writing this because I seriously think that I put it on every entry that I write... Anyways, here is just a couple of character colour concepts for our group project about a Cat that gets tied up in a scheme with undercover cops and the mafia. far fetched? yeah, kinda, but it's a cartoon - loooong way from being done, but I am eager to post it at the very end of the year when (hopefully) we are finished. Oh - I just finished my first comission for Up Front - a free indie news magazine - it comes out this friday, and if you're too lazy to hitchhike to ottawa to pick it up, I'll be posting it up here once it's released.