Thursday, September 3, 2009

Fixed Normal Issues, Started Texturing the Head

These stills are taken from 3DS max, and not the unreal engine - so they look different than they should. Unfortunately the Unreal Editor does not work on this computer, so I will transfer over actual screens some other time. Right now I have it back in 3DS to add some hair. Ciao!

(The eyes will not remain white, those spheres are just a filler for now)