Saturday, February 16, 2008

oh yeah - more friday sketches



I forgot about these- this is some stuff that I did in Bruno's class. the guy with the lute is my music teacher. and no - he doesn't dress like that - but he's still pretty awesome.

Keep on truckin'




I'm going to have a colossal post coming up once I get some batteries for my scanner as friday was a really, really good drawing day. I am continually amazed with nupastels, and I want to try painting something with them - as they are just that awesome. in any case, here is a 3D model that I have been working on for the group film. it's not quite done yet - I still need the side mirror, and door handle on one side, and there will be a muffler/axis underneath the car... or at least I think so - it doesn't appear that it will add much to the actual design that you will see, but then I might as well make this really nice so that I can stick it in a portfolio or something. Yuriy's original design, by the way.

Tuesday, February 12, 2008

Twiddling thumbs


Well - tonight was one of those strange nights where I had time to do stuff - and then did it, but did a poor job, and wasted that time. I wanted to paint - I practiced painting, did a poor job, and decided instead to cleanup the layout that I was trying to paint in hopes of trying it again another day. In any case , this is the fruit of my night... for better or worse. hopefully it will look nicer in painted form. Unfortunately it did not look so similar to other things that I draw all the time when I started it. mainly - I want to be able to draw moss, trees, sand, grass, and rock properly... but it looks like it is still in the works. well - on the brighter side - let's hope I can fix it up a bit another day when I paint it.

Tuesday, February 5, 2008

Aaaalmost there!



Soooo despite starting on friday, this project is taking much longer, and is much more ambitious than I thought it would be, but I have learned so much along the way that even if it doesn't work it was totally worth it. plus I'd at least be able to custom-scale the object to my character's head if I wanted to play the game with it, but I'm running into problems now on making it universal for everyone. but so as not to completely bore you to death, here is the bandana in the game- normal map, and texture included. *sigh of relief* I want this project to be done so I can start on a new one :D.

Friday, February 1, 2008

The modding trials round 3


alright so all my other attempts at modeling have been crowned with a glorious disaster, but we'll see how this one fares. here is the bandana that I made as a test to see if I can import it into the game. I'll start small this time, then build up. and this time I know it's possible to get it into the engine.