Showing posts with label 3D modeling. Show all posts
Showing posts with label 3D modeling. Show all posts

Monday, November 29, 2010

Early work on Sofie


Hey Folks!

I jumped back into 3D today, and starting modeling my character Sofie which you may have seen in the post just before this one. I'm very happy with her lips, and the rough shape of her head so far. I have been experimenting a bit with polyflow a bit, and I'm feeling much more confident about changing the flow of the polygons. Date-day with my girlfriend tomorrow, but I can't wait to post more updates as I go!

Thursday, May 13, 2010

Finished Liam




So I finished Liam!! I can't wait to start my next project!!!!

Wednesday, April 21, 2010

Colour




Slow progress lately. Here is some the non-final colours on Liam. I still have a lot of tweaking to do with the Spec map, and some on the diffuse, but I think it is coming along nicely.

Tuesday, February 9, 2010

Normal Maps + AO in UT3 editor








I know this is essentially more of the same, but I repainted the normals to fix them up, and burnt an ambient occlusion map before finally putting it into the UT3 editor. Everything looks better in the UT3 editor. guffaw.