Sunday, December 20, 2009
A return to 3D
I have not worked on this since before the animation festival - it's time to start pulling this together so that I can have another portfolio piece.
Wednesday, December 2, 2009
Tuesday, December 1, 2009
Finished Canal
Sunday, November 22, 2009
*WIP* Canal
Tuesday, November 17, 2009
**WIP - Canal IV
Tuesday, November 3, 2009
Canal - **W.I.P. III
Sunday, November 1, 2009
Tuesday, October 27, 2009
Monday, October 26, 2009
Canal - **Work in Progress
This painting is still in the works, but I am fairly happy with the direction that it is going so far. I do not think I have ever gone into so much detail researching not just references, but figuring out about really who lives in this town, whose boat is this, the insides of the boat etc. I am very excited about this concept, and I think I might do a couple paintings of the interior as well.
Wednesday, October 7, 2009
Thursday, October 1, 2009
Thursday, September 3, 2009
Fixed Normal Issues, Started Texturing the Head
These stills are taken from 3DS max, and not the unreal engine - so they look different than they should. Unfortunately the Unreal Editor does not work on this computer, so I will transfer over actual screens some other time. Right now I have it back in 3DS to add some hair. Ciao!
(The eyes will not remain white, those spheres are just a filler for now)
Wednesday, June 10, 2009
Here is a painting that I have been working on for my portfolio. I feel like I could spend at least another week refining it, but I need to mail out my portfolio in a bad way - so hopefully this is sufficient to show my painting ability. If I was to do this again, I think that I might change the angle of the shield, or the sword... the pose could use a bit of work.
Friday, May 15, 2009
Summer Fun II (WIP)
Wednesday, May 13, 2009
Tuesday, April 7, 2009
Wednesday, March 4, 2009
Tuesday, January 6, 2009
Perseus Model
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