
I have not worked on this since before the animation festival - it's time to start pulling this together so that I can have another portfolio piece.



These stills are taken from 3DS max, and not the unreal engine - so they look different than they should. Unfortunately the Unreal Editor does not work on this computer, so I will transfer over actual screens some other time. Right now I have it back in 3DS to add some hair. Ciao!